Rust HeatmapInfrared · players
IR live Players93,303 Servers11,891 Warm4,061 Fresh wipes · 3h173 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 5° now Linear · 0–100° · slots

[IND] Chernobyl - Vanilla (under Maintenance)

Offline 2.27.157.41:28015 checked 15d ago

moddedoxide
Sp1 · players now 5/ 100
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#10,477
rank
top 48%
18d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
207 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
179 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
60 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [IND] Chernobyl - Vanilla (under Maintenance)?

[IND] Chernobyl - Vanilla (under Maintenance) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 6 hours ago.

Population

How busy is [IND] Chernobyl - Vanilla (under Maintenance)?

The last time [IND] Chernobyl - Vanilla (under Maintenance) was seen was 15 days 8 hours ago, and it is offline now.

How does [IND] Chernobyl - Vanilla (under Maintenance) rank against other Rust servers?

Player hours over seven days put [IND] Chernobyl - Vanilla (under Maintenance) at #10,477, in the top 48% of ranked servers.

Rules and settings

What are the rules and settings on [IND] Chernobyl - Vanilla (under Maintenance)?

A gather rate is not given in the name [IND] Chernobyl - Vanilla (under Maintenance). The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [IND] Chernobyl - Vanilla (under Maintenance) run?

Rust network protocol 2634 and build 167584 on Linux is what [IND] Chernobyl - Vanilla (under Maintenance) runs. To join, your game must match the protocol; Steam handles the update.

Is [IND] Chernobyl - Vanilla (under Maintenance) online, and how reliable is it?

Last seen 15 days 8 hours ago, [IND] Chernobyl - Vanilla (under Maintenance) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 11 October 2026.

Where is [IND] Chernobyl - Vanilla (under Maintenance) located?

Nothing about a region comes from [IND] Chernobyl - Vanilla (under Maintenance). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 2.27.157.41:28015.

Tags

Which Rust Heatmap lists and filters include [IND] Chernobyl - Vanilla (under Maintenance)?

The Rust Heatmap lists that [IND] Chernobyl - Vanilla (under Maintenance) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on [IND] Chernobyl - Vanilla (under Maintenance) mean?

These are the tags [IND] Chernobyl - Vanilla (under Maintenance) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [IND] Chernobyl - Vanilla (under Maintenance)?

To join by console, open it with F1 in Rust and enter client.connect 2.27.157.41:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.