Rust HeatmapInfrared · players
IR live Players55,436 Servers11,682 Warm3,376 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–24° · slots

RUST COMBAT | Training

Offline 2.27.153.195:28015 checked 19d ago

moddedcarbon
Sp1 · players now 1/ 24
4% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,637
rank
top 62%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
82 / 999
43 / 999
95 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
196 / 250
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
48 / 100
27 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RUST COMBAT | Training?

Its recent wipes drew an average peak of 1 players. 4 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RUST COMBAT | Training?

RUST COMBAT | Training has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 7 hours ago.

Player counts

How busy is RUST COMBAT | Training?

RUST COMBAT | Training went quiet 19 days 1 hours ago and is offline right now.

How does RUST COMBAT | Training rank against other Rust servers?

The top 62% of ranked servers includes RUST COMBAT | Training, at #13,637 for player hours over the last seven days.

Rules and settings

What are the rules and settings on RUST COMBAT | Training?

The name RUST COMBAT | Training does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs combat training, loot handed out; aim and PvP practice. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RUST COMBAT | Training run?

Rust network protocol 2634 and build 166652 is the build RUST COMBAT | Training runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is RUST COMBAT | Training online, and how reliable is it?

Last seen 19 days 1 hours ago, RUST COMBAT | Training is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 6 October 2026.

Where is RUST COMBAT | Training located?

No region is published by RUST COMBAT | Training. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 2.27.153.195:28015 is its address.

Tags

Which Rust Heatmap lists and filters include RUST COMBAT | Training?

These Rust Heatmap lists include RUST COMBAT | Training: Rust aim training servers, Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RUST COMBAT | Training mean?

gmrust (Game mode): Survival in the standard Rust form; mp24 (Max players): This server has 24 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^c (Creative): No gathering here: it is creative building, so build what you like; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags RUST COMBAT | Training publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RUST COMBAT | Training?

Press F1 in Rust to open the console, then enter client.connect 2.27.153.195:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp24
Max players This server has 24 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.