Rust HeatmapInfrared · players
IR live Players93,303 Servers11,891 Warm4,061 Fresh wipes · 3h173 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

Local server 261

Offline 2.26.77.183:28015 checked 6h ago

moddedcarbon
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 06:00flare: a wipe in that hourTue 13:00
0
7-day average
peak 1
#6,693
rank
top 30%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6h ago

Li2Players

AveragePeak
00.250.50.75106:0008:0010:0009:0011:0013:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:03 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
207 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
179 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
60 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Local server 261?

At their busiest, its recent wipes averaged 1 players. 3 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Local server 261?

Its rhythm cannot yet be told: too few of Local server 261's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 18 hours ago.

Player counts

How busy is Local server 261?

Local server 261 went quiet 6 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.

How does Local server 261 rank against other Rust servers?

Ranked #6,693 on seven-day player hours, Local server 261 is in the top 30% of all ranked servers.

Rules and settings

Which map does Local server 261 run?

The game generates the procedural map on Local server 261.

What are the rules and settings on Local server 261?

A gather rate is not given in the name Local server 261. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Local server 261 run?

Rust network protocol 2635 and build 168909 on Windows is what Local server 261 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Local server 261 online, and how reliable is it?

Offline at the moment: Local server 261 was last seen 6 hours ago. 31 of 168 hours up over the last 7 full days, which is 18%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Local server 261 located?

No region is published by Local server 261. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 2.26.77.183:28015.

Tags

Which Rust Heatmap lists and filters include Local server 261?

The Rust Heatmap lists that Local server 261 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Local server 261 mean?

gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags Local server 261 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Local server 261?

To join by console, open it with F1 in Rust and enter client.connect 2.26.77.183:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players This server has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.