Project NOVA
Online 199.115.72.20:10000 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC25d ago | 2° | – | running | 0 |
| Wed 30 Sep, 22:22 UTC28d ago | 1° | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Project NOVA?
At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Project NOVA?
Once a month, with the force wipe, Project NOVA wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 25 days 1 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is Project NOVA?
The current population of Project NOVA is 0, against 40 slots. The average across the last seven days is 0 players.
How does Project NOVA rank against other Rust servers?
Player hours over seven days put Project NOVA at #15,349, in the top 69% of ranked servers.
Settings and rules
Which map does Project NOVA run?
The map on Project NOVA is procedural, size 4,500 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Project NOVA?
The name Project NOVA does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Project NOVA run?
Rust network protocol 2634 and build 166652 on Linux is what Project NOVA runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Project NOVA online, and how reliable is it?
Online now: Project NOVA. The uptime it reports puts the last restart at about 6 days ago. 144 of 168 hours up over the last 7 full days, which is 86%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Project NOVA located?
No region is published by Project NOVA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 199.115.72.20:10000 is its address.
Does Project NOVA run smoothly?
It averaged 214 server fps over the last 48 hours, with a low of 150. Entities peaked at 149,181, counting buildings, deployables and all the rest of the world. Memory use reached 5,200 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Project NOVA?
These Rust Heatmap lists include Project NOVA: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Project NOVA mean?
These are the tags Project NOVA publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Project NOVA?
To join by console, open it with F1 in Rust and enter client.connect 199.115.72.20:10000. Or press Launch Rust on this page, which connects you through Steam.