Ron's Rust Server
Offline 198.44.133.2:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 05:54 UTC19d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Ron's Rust Server?
The average peak across its recent wipes is 3 players. 42 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Ron's Rust Server?
Its rhythm cannot yet be told: too few of Ron's Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 13 hours ago.
Population
How busy is Ron's Rust Server?
The last time Ron's Rust Server was seen was 7 days 8 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does Ron's Rust Server rank against other Rust servers?
Player hours over seven days put Ron's Rust Server at #15,351, in the top 70% of ranked servers.
Map and rules
Which map does Ron's Rust Server run?
A procedural map, generated by the game, runs on Ron's Rust Server.
What are the rules and settings on Ron's Rust Server?
No gather rate appears in the name Ron's Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Ron's Rust Server run?
The build on Ron's Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Ron's Rust Server online, and how reliable is it?
Last seen 7 days 8 hours ago, Ron's Rust Server is offline right now. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. The first record of it on Rust Heatmap is 7 October 2026.
Where is Ron's Rust Server located?
Nothing about a region comes from Ron's Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 198.44.133.2:28015.
Lists and filters
Which Rust Heatmap lists and filters include Ron's Rust Server?
The Rust Heatmap lists that Ron's Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Ron's Rust Server mean?
The game's server browser reads the tags Ron's Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Ron's Rust Server?
Enter client.connect 198.44.133.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.