My Rust Server
Offline 198.27.75.65:30990 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:28 UTC16d ago | 0° | – | running | 0 |
| Mon 12 Oct, 09:27 UTC17d ago | 0° | – | 1 days | 0 |
| Fri 2 Oct, 22:29 UTC26d ago | 0° | – | 9.5 days | 0 |
| Fri 2 Oct, 16:03 UTC26d ago | 0° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Rust Server?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on My Rust Server?
Wipes come at irregular times on My Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 2 hours ago.
Player counts
How busy is My Rust Server?
The last time My Rust Server was seen was 16 days 2 hours ago, and it is offline now.
How does My Rust Server rank against other Rust servers?
The top 71% of ranked servers includes My Rust Server, at #15,375 for player hours over the last seven days.
Map and rules
Which map does My Rust Server run?
A procedural map, generated by the game, runs on My Rust Server.
What are the rules and settings on My Rust Server?
A gather rate is not given in the name My Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what My Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust Server online, and how reliable is it?
Last seen 16 days 2 hours ago, My Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 September 2026.
Where is My Rust Server located?
No region is published by My Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 198.27.75.65:30990 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Rust Server?
The Rust Heatmap lists that My Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on My Rust Server mean?
These are the tags My Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 198.27.75.65:30990. Or press Launch Rust on this page, which connects you through Steam.