Brett's Rust Development Server
Offline 198.102.229.191:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Brett's Rust Development Server?
Its rhythm cannot yet be told: too few of Brett's Rust Development Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 18 hours ago.
Player counts
How busy is Brett's Rust Development Server?
Brett's Rust Development Server went quiet 19 days 4 hours ago and is offline right now.
How does Brett's Rust Development Server rank against other Rust servers?
The top 72% of ranked servers includes Brett's Rust Development Server, at #15,863 for player hours over the last seven days.
Map and rules
Which map does Brett's Rust Development Server run?
A procedural map, generated by the game, runs on Brett's Rust Development Server.
What are the rules and settings on Brett's Rust Development Server?
The name Brett's Rust Development Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Brett's Rust Development Server run?
The build on Brett's Rust Development Server is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Brett's Rust Development Server online, and how reliable is it?
Brett's Rust Development Server is down just now; the last sighting was 19 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 10 October 2026.
Where is Brett's Rust Development Server located?
Nothing about a region comes from Brett's Rust Development Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 198.102.229.191:28015.
Lists and filters
Which Rust Heatmap lists and filters include Brett's Rust Development Server?
These Rust Heatmap lists include Brett's Rust Development Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Brett's Rust Development Server mean?
The game's server browser reads the tags Brett's Rust Development Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Brett's Rust Development Server?
To join by console, open it with F1 in Rust and enter client.connect 198.102.229.191:28015. Or press Launch Rust on this page, which connects you through Steam.