TOG Test SERV
Online 197.87.6.173:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:56 UTC21d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TOG Test SERV?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 10 hours in.
What is the wipe schedule on TOG Test SERV?
TOG Test SERV has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 21 hours ago the server made the world it is on now.
Player counts
How busy is TOG Test SERV?
The current population of TOG Test SERV is 0, against 50 slots. A seven-day average of 0 players.
How does TOG Test SERV rank against other Rust servers?
Player hours over seven days put TOG Test SERV at #15,420, in the top 69% of ranked servers.
Map and rules
Which map does TOG Test SERV run?
A procedural map of size 3,700 with seed 12345, generated by the game, runs on TOG Test SERV. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TOG Test SERV?
The name TOG Test SERV does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TOG Test SERV run?
Rust network protocol 2634 and build 166494 is the build TOG Test SERV runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is TOG Test SERV online, and how reliable is it?
Right now TOG Test SERV shows as online. 113 of 168 hours up over the last 7 full days, which is 67%. Rust Heatmap has had it on record since 29 September 2026.
Where is TOG Test SERV located?
Nothing about a region comes from TOG Test SERV. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 197.87.6.173:28015.
Lists and filters
Which Rust Heatmap lists and filters include TOG Test SERV?
The Rust Heatmap lists that TOG Test SERV fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TOG Test SERV mean?
These are the tags TOG Test SERV publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TOG Test SERV?
Press F1 in Rust to open the console, then enter client.connect 197.87.6.173:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.