Rust HeatmapInfrared · players
IR live Players52,726 Servers11,669 Warm3,296 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Name of Server as Shown on the Client Server List

Offline 196.176.70.77:28015 checked 9h ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 12:00flare: a wipe in that hourTue 23:00
1
7-day average
peak 1
#6,039
rank
top 27%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9h ago

Li2Players

AveragePeak
00.250.50.75112:0014:0015:0020:0021:0023:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:48 UTC2d ago 1 – running 1
Sat 24 Oct, 10:03 UTC3d ago 1 – 1.2 days 0
Thu 22 Oct, 15:37 UTC5d ago 1 – 1.8 days 1
Tue 20 Oct, 11:21 UTC7d ago 1 – 2.2 days 0
Mon 12 Oct, 09:02 UTC16d ago 1 held half 8.1 days 1
Sat 10 Oct, 19:56 UTC17d ago 1 – 1.5 days 1
Mon 5 Oct, 12:26 UTC22d ago 1 held half 5.3 days 1
Thu 1 Oct, 20:36 UTC FW26d ago 1 held half 3.7 days 0
Wed 30 Sep, 21:10 UTC27d ago 1 – 1 days 0
Wed 30 Sep, 14:42 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
106 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
47 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Wipes come at irregular times on Name of Server as Shown on the Client Server List, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 18 hours ago the server made the world it is on now.

Population

How busy is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List went quiet 9 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The top 27% of ranked servers includes Name of Server as Shown on the Client Server List, at #6,039 for player hours over the last seven days.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name Name of Server as Shown on the Client Server List. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2635 and build 168909 is the build Name of Server as Shown on the Client Server List runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline at the moment: Name of Server as Shown on the Client Server List was last seen 9 hours ago. 43 of 168 hours up over the last 7 full days, which is 26%. Rust Heatmap has had it on record since 23 September 2026.

Where is Name of Server as Shown on the Client Server List located?

A region is not published for Name of Server as Shown on the Client Server List. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 196.176.70.77:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

These Rust Heatmap lists include Name of Server as Shown on the Client Server List: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Name of Server as Shown on the Client Server List?

To join by console, open it with F1 in Rust and enter client.connect 196.176.70.77:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.