TEST Server OXIDE
Offline 195.82.176.131:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:07 UTC26d ago | 1° | – | running | 1 |
| Mon 21 Sep, 15:52 UTC37d ago | 1° | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TEST Server OXIDE?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TEST Server OXIDE?
TEST Server OXIDE has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 12 hours ago.
Player counts
How busy is TEST Server OXIDE?
TEST Server OXIDE went quiet 25 days 2 hours ago and is offline right now.
How does TEST Server OXIDE rank against other Rust servers?
The top 61% of ranked servers includes TEST Server OXIDE, at #13,916 for player hours over the last seven days.
Rules and settings
Which map does TEST Server OXIDE run?
TEST Server OXIDE runs a procedural map, which the game generates.
What are the rules and settings on TEST Server OXIDE?
No gather rate appears in the name TEST Server OXIDE. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TEST Server OXIDE run?
The build on TEST Server OXIDE is Rust network protocol 2634 and build 166586, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TEST Server OXIDE online, and how reliable is it?
Last seen 25 days 2 hours ago, TEST Server OXIDE is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.
Where is TEST Server OXIDE located?
No region is published by TEST Server OXIDE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 195.82.176.131:28015.
Tags
Which Rust Heatmap lists and filters include TEST Server OXIDE?
These Rust Heatmap lists include TEST Server OXIDE: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST Server OXIDE mean?
The game's server browser reads the tags TEST Server OXIDE publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): Build 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST Server OXIDE?
To join by console, open it with F1 in Rust and enter client.connect 195.82.176.131:28015. Or press Launch Rust on this page, which connects you through Steam.