Rust HeatmapInfrared · players
IR live Players95,622 Servers11,862 Warm4,072 Fresh wipes · 3h158 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

Pookie's Playground PVE! Monthly!

Online 195.60.167.77:29015 checked 14m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak 1
#13,507
rank
top 61%
25d ago
last wipe
monthly schedule
9d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 14m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 53 on average
34 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 49 on average
55 / 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 40 on average
29 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
56 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 37 on average
19 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 35 on average
23 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Pookie's Playground PVE! Monthly!?

At their busiest, its recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Pookie's Playground PVE! Monthly!?

The only wipe on Pookie's Playground PVE! Monthly! is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 25 days 20 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is Pookie's Playground PVE! Monthly!?

Of 300 slots on Pookie's Playground PVE! Monthly!, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.

How does Pookie's Playground PVE! Monthly! rank against other Rust servers?

The top 61% of ranked servers includes Pookie's Playground PVE! Monthly!, at #13,507 for player hours over the last seven days.

Settings and rules

Which map does Pookie's Playground PVE! Monthly! run?

Pookie's Playground PVE! Monthly! runs a procedural map of size 4,500 with seed 980438657, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Pookie's Playground PVE! Monthly!?

The name Pookie's Playground PVE! Monthly! does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Pookie's Playground PVE! Monthly! run?

Rust network protocol 2635 and build 168909 is the build Pookie's Playground PVE! Monthly! runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Pookie's Playground PVE! Monthly! online, and how reliable is it?

The server is up at the moment: Pookie's Playground PVE! Monthly! is online. About 12 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Pookie's Playground PVE! Monthly! located?

No region is published by Pookie's Playground PVE! Monthly!. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 195.60.167.77:29015.

Does Pookie's Playground PVE! Monthly! run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 48. Buildings, deployables and the rest of the world came to as much as 126,405 entities. The highest memory use was 4,372 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Pookie's Playground PVE! Monthly!?

The Rust Heatmap lists that Pookie's Playground PVE! Monthly! fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Pookie's Playground PVE! Monthly! mean?

The game's server browser reads the tags Pookie's Playground PVE! Monthly! publishes: gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Pookie's Playground PVE! Monthly!?

Press F1 in Rust to open the console, then enter client.connect 195.60.167.77:29015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/CqYHrfvs is where its website is.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp300
Max players The slot count is 300.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.