Rust HeatmapInfrared · players
IR live Players84,577 Servers11,817 Warm3,660 Fresh wipes · 3h389 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–105° · slots

PantiNet pn-1

Online 195.58.55.141:38115 checked 9m ago

moddedoxide
Sp1 · players now 0/ 105
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 72°
Tue 22:00flare: a wipe in that hourThu 20:00
6
7-day average
peak 256
#1,592
rank
top 7%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

98
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 98, 3 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:14 UTC2d ago 98+1 queue – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
98 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
96 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
334 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on PantiNet pn-1?

The average peak across its recent wipes is 98 players. 3 hours after the latest wipe the crowd peaked, and 1 more were queued.

What is the wipe schedule on PantiNet pn-1?

PantiNet pn-1 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 8 hours ago.

Player counts

How busy is PantiNet pn-1?

The current population of PantiNet pn-1 is 0, against 105 slots. The average across the last seven days is 6 players; the peak reached 256. Look at 22:00 UTC for the last 48 hours: that hour averaged 35 players.

How does PantiNet pn-1 rank against other Rust servers?

The top 7% of ranked servers includes PantiNet pn-1, at #1,592 for player hours over the last seven days.

Settings and rules

Which map does PantiNet pn-1 run?

PantiNet pn-1 runs a procedural map, which the game generates.

What are the rules and settings on PantiNet pn-1?

No gather rate appears in the name PantiNet pn-1. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does PantiNet pn-1 run?

Rust network protocol 2635 and build 168909 is the build PantiNet pn-1 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PantiNet pn-1 online, and how reliable is it?

Online now: PantiNet pn-1. It was up 65 of 96 hours across the last 4 full days, or 68% of the time. It first appears in Rust Heatmap records on 24 October 2026.

Where is PantiNet pn-1 located?

No region is published by PantiNet pn-1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 195.58.55.141:38115.

Tags

Which Rust Heatmap lists and filters include PantiNet pn-1?

The Rust Heatmap lists that PantiNet pn-1 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on PantiNet pn-1 mean?

The game's server browser reads the tags PantiNet pn-1 publishes: gmrust (Game mode): Rust survival, standard rules; mp105 (Max players): This server has 105 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join PantiNet pn-1?

Enter client.connect 195.58.55.141:38115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp105,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp105
Max players This server has 105 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.