SoloOffline
Offline 195.3.134.230:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SoloOffline?
Its rhythm cannot yet be told: too few of SoloOffline's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 45 days 12 hours ago.
Population
How busy is SoloOffline?
The last time SoloOffline was seen was 45 days 12 hours ago, and it is offline now.
Map and rules
Which map does SoloOffline run?
SoloOffline runs a procedural map, which the game generates.
What are the rules and settings on SoloOffline?
The name SoloOffline does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does SoloOffline run?
Rust network protocol 2633 and build 163794 on Windows is what SoloOffline runs. Steam updates your game for you, and the protocol has to match for you to join.
Is SoloOffline online, and how reliable is it?
SoloOffline is down just now; the last sighting was 45 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is SoloOffline located?
A region is not published for SoloOffline. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 195.3.134.230:28015.
Lists and filters
Which Rust Heatmap lists and filters include SoloOffline?
Modded Rust servers, by live population are the Rust Heatmap lists that SoloOffline fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on SoloOffline mean?
The game's server browser reads the tags SoloOffline publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join SoloOffline?
To join by console, open it with F1 in Rust and enter client.connect 195.3.134.230:28015. Or press Launch Rust on this page, which connects you through Steam.