Rust HeatmapInfrared · players
IR live Players55,754 Servers11,716 Warm3,252 Fresh wipes · 3h168 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Buildeep | Build Server

Offline 195.209.208.86:28015 checked 12d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,116
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:00 UTC14d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
116 / 999
36 / 999
81 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
36 / 100
21 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Buildeep | Build Server?

Its recent wipes drew an average peak of 3 players. 19 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Buildeep | Build Server?

Its rhythm cannot yet be told: too few of Buildeep | Build Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 14 days 10 hours ago the server made the world it is on now.

Player counts

How busy is Buildeep | Build Server?

Last seen 12 days 15 hours ago, Buildeep | Build Server is offline at the moment.

How does Buildeep | Build Server rank against other Rust servers?

Ranked #15,116 on seven-day player hours, Buildeep | Build Server is in the top 70% of all ranked servers.

Map and rules

Which map does Buildeep | Build Server run?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on Buildeep | Build Server. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Buildeep | Build Server?

The name Buildeep | Build Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Buildeep | Build Server run?

The build on Buildeep | Build Server is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Buildeep | Build Server online, and how reliable is it?

Offline at the moment: Buildeep | Build Server was last seen 12 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 October 2026.

Where is Buildeep | Build Server located?

Nothing about a region comes from Buildeep | Build Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 195.209.208.86:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Buildeep | Build Server?

These Rust Heatmap lists include Buildeep | Build Server: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Buildeep | Build Server mean?

The game's server browser reads the tags Buildeep | Build Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Buildeep | Build Server?

To join by console, open it with F1 in Rust and enter client.connect 195.209.208.86:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.