Rust HeatmapInfrared · players
IR live Players61,286 Servers11,755 Warm3,487 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

#1 Robo Rust | X2 | NOLIMIT

Online EU 194.93.2.18:33333 checked 12m ago

2x weekly wipes moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 00:00flare: a wipe in that hourTue 21:00
1
7-day average
peak 6
#3,453
rank
top 16% · #1293 in EU
4d ago
last wipe
weekly schedule
2d 13h
next wipe
Fri 30 Oct, 12:13 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:13 UTC, in 2d 13h. Every Friday at 12:13 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 3.5

Coming wipes

2d 13h
Fri 30 Oct, 12:13 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
9d 13h
Fri 6 Nov, 12:13 UTC
16d 13h
Fri 13 Nov, 12:13 UTC
23d 13h
Fri 20 Nov, 12:13 UTC
30d 13h
Fri 27 Nov, 12:13 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
37d 13h
Fri 4 Dec, 12:13 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:13 UTC4d ago 5 – running 0
Fri 16 Oct, 12:11 UTC11d ago 2 halved by day 4 7 days 0
Fri 9 Oct, 12:21 UTC18d ago 2 held half 7 days 0
Fri 2 Oct, 12:09 UTC25d ago 6 halved by day 6 7 days 0
Fri 25 Sep, 12:09 UTC32d ago 7 halved by day 3 7 days 1
Fri 18 Sep, 12:11 UTC39d ago 5 halved by day 3 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
12 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 295 on average
211 / 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10
EU · groups of 300+ · 2x · weekly · 266 on average
40 / 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 262 on average
124 / 160
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 216 on average
71 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 126 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on #1 Robo Rust | X2 | NOLIMIT?

At their busiest, its recent wipes averaged 3 players. 46 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 20% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.5.

What is the wipe schedule on #1 Robo Rust | X2 | NOLIMIT?

The wipe rhythm on #1 Robo Rust | X2 | NOLIMIT is every Friday at 12:13 UTC. Due on Friday 30 October at 12:13 UTC: the next wipe. The world it runs now dates from 4 days 10 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is #1 Robo Rust | X2 | NOLIMIT?

#1 Robo Rust | X2 | NOLIMIT currently has 0 of its 100 slots filled. A seven-day average of 1 players, with a peak of 6. Its busiest point in the last 48 hours was 17:00 UTC, averaging 4 players.

How does #1 Robo Rust | X2 | NOLIMIT rank against other Rust servers?

On player hours over the last seven days, #1 Robo Rust | X2 | NOLIMIT is #3,453 globally (top 16%) and #1,293 in Europe.

Rules and settings

Which map does #1 Robo Rust | X2 | NOLIMIT run?

#1 Robo Rust | X2 | NOLIMIT runs a procedural map of size 4,250 with seed 1341031412, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named discord.gg/roborust.

What are the rules and settings on #1 Robo Rust | X2 | NOLIMIT?

#1 Robo Rust | X2 | NOLIMIT's name indicates a gather rate of 2x. 99 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does #1 Robo Rust | X2 | NOLIMIT run?

Rust network protocol 2635 and build 168909 is the build #1 Robo Rust | X2 | NOLIMIT runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is #1 Robo Rust | X2 | NOLIMIT online, and how reliable is it?

Online now: #1 Robo Rust | X2 | NOLIMIT. About 18 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is #1 Robo Rust | X2 | NOLIMIT located?

In Europe, #1 Robo Rust | X2 | NOLIMIT lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 194.93.2.18:33333 is its address.

Does #1 Robo Rust | X2 | NOLIMIT run smoothly?

Average server fps over the last 48 hours was 103; it never dropped below 83. Entities peaked at 109,369, counting buildings, deployables and all the rest of the world. At its peak it held 3,967 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include #1 Robo Rust | X2 | NOLIMIT?

2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that #1 Robo Rust | X2 | NOLIMIT fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on #1 Robo Rust | X2 | NOLIMIT mean?

These are the tags #1 Robo Rust | X2 | NOLIMIT publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts99 (Group limit): Teams cap at 99; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join #1 Robo Rust | X2 | NOLIMIT?

To join by console, open it with F1 in Rust and enter client.connect 194.93.2.18:33333. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://roborust.gamestores.app.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts99

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts99
Group limit Teams cap at 99.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.