Rust HeatmapInfrared · players
IR live Players67,310 Servers11,773 Warm3,523 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–10° · slots

My Island Battles Server

Offline 194.50.13.169:28015 checked 37d ago

moddedcarbon
Sp1 · players now 2/ 10
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,106
rank
top 57%
37d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:52 UTC37d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
74 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Island Battles Server?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Island Battles Server?

Its rhythm cannot yet be told: too few of My Island Battles Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 37 days 22 hours ago.

Population

How busy is My Island Battles Server?

My Island Battles Server went quiet 37 days 22 hours ago and is offline right now.

How does My Island Battles Server rank against other Rust servers?

Ranked #13,106 on seven-day player hours, My Island Battles Server is in the top 57% of all ranked servers.

Map and rules

What are the rules and settings on My Island Battles Server?

The name My Island Battles Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Island Battles Server run?

The build on My Island Battles Server is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Island Battles Server online, and how reliable is it?

Offline at the moment: My Island Battles Server was last seen 37 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 September 2026.

Where is My Island Battles Server located?

A region is not published for My Island Battles Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 194.50.13.169:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Island Battles Server?

Modded Rust servers, by live population are the Rust Heatmap lists that My Island Battles Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on My Island Battles Server mean?

These are the tags My Island Battles Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join My Island Battles Server?

To join by console, open it with F1 in Rust and enter client.connect 194.50.13.169:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.