hivedev mono bench (local only)
Offline 194.46.57.73:28215 checked 16h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:53 UTC5d ago | – | – | – | 350 |
| Fri 23 Oct, 17:42 UTC5d ago | – | – | – | 351 |
| Fri 23 Oct, 17:27 UTC5d ago | – | – | – | 501 |
| Fri 23 Oct, 17:12 UTC5d ago | – | – | – | 100 |
| Fri 23 Oct, 16:55 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:48 UTC5d ago | – | – | – | 21 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on hivedev mono bench (local only)?
No schedule is kept because hivedev mono bench (local only) replaces its world every few hours, and none of those resets counts as a wipe.
Player counts
How busy is hivedev mono bench (local only)?
Last seen 16 hours ago, hivedev mono bench (local only) is offline at the moment. The average across the last seven days is 342 players; the peak reached 723. Look at 00:00 UTC for the last 48 hours: that hour averaged 401 players.
How does hivedev mono bench (local only) rank against other Rust servers?
Player hours over seven days put hivedev mono bench (local only) at #505, in the top 2% of ranked servers. Ranked against other duo servers, it comes in at #43.
Rules and settings
Which map does hivedev mono bench (local only) run?
The map on hivedev mono bench (local only) is procedural, size 4,000 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on hivedev mono bench (local only)?
No gather rate appears in the name hivedev mono bench (local only). Player groups are capped at 2 (duo). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does hivedev mono bench (local only) run?
Rust network protocol 2634 and build 166652 is the build hivedev mono bench (local only) runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is hivedev mono bench (local only) online, and how reliable is it?
Last seen 16 hours ago, hivedev mono bench (local only) is offline right now. It was up 8 of 120 hours across the last 5 full days, or 7% of the time. Rust Heatmap has had it on record since 23 October 2026.
Where is hivedev mono bench (local only) located?
No region is published by hivedev mono bench (local only). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 194.46.57.73:28215 is its address.
Lists and filters
Which Rust Heatmap lists and filters include hivedev mono bench (local only)?
These Rust Heatmap lists include hivedev mono bench (local only): Rust servers with a group limit of 2 and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.
What do the server tags on hivedev mono bench (local only) mean?
These are the tags hivedev mono bench (local only) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1000 (Max players): This server has 1,000 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join hivedev mono bench (local only)?
To join by console, open it with F1 in Rust and enter client.connect 194.46.57.73:28215. Or press Launch Rust on this page, which connects you through Steam.