Empire SCI
Offline 194.44.96.19:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Empire SCI?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Empire SCI?
Empire SCI has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 9 hours ago.
Player counts
How busy is Empire SCI?
The last time Empire SCI was seen was 24 days 5 hours ago, and it is offline now.
How does Empire SCI rank against other Rust servers?
Player hours over seven days put Empire SCI at #13,843, in the top 61% of ranked servers.
Map and rules
Which map does Empire SCI run?
Empire SCI runs a procedural map, which the game generates.
What are the rules and settings on Empire SCI?
No gather rate appears in the name Empire SCI. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Empire SCI run?
Rust network protocol 2634 and build 166652 on Windows is what Empire SCI runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Empire SCI online, and how reliable is it?
Empire SCI is down just now; the last sighting was 24 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is Empire SCI located?
No region is published by Empire SCI. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 194.44.96.19:28015.
Lists and filters
Which Rust Heatmap lists and filters include Empire SCI?
Modded Rust servers, by live population are the Rust Heatmap lists that Empire SCI fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Empire SCI mean?
These are the tags Empire SCI publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Empire SCI?
Enter client.connect 194.44.96.19:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.