Rust HeatmapInfrared · players
IR live Players48,663 Servers11,668 Warm3,138 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Local Rust Server

Offline 194.44.50.226:28015 checked 27d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,019
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW27d ago 0 – running 1
Mon 28 Sep, 20:36 UTC30d ago 1 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
107 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Local Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Local Rust Server?

My Local Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 12 hours ago the server made the world it is on now.

Player counts

How busy is My Local Rust Server?

My Local Rust Server went quiet 27 days 12 hours ago and is offline right now.

How does My Local Rust Server rank against other Rust servers?

Ranked #16,019 on seven-day player hours, My Local Rust Server is in the top 69% of all ranked servers.

Map and rules

Which map does My Local Rust Server run?

The game generates the procedural map on My Local Rust Server.

What are the rules and settings on My Local Rust Server?

A gather rate is not given in the name My Local Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Local Rust Server run?

Rust network protocol 2633 and build 165217 is the build My Local Rust Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Local Rust Server online, and how reliable is it?

My Local Rust Server is down just now; the last sighting was 27 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 28 September 2026.

Where is My Local Rust Server located?

Nothing about a region comes from My Local Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 194.44.50.226:28015.

Tags

Which Rust Heatmap lists and filters include My Local Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that My Local Rust Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on My Local Rust Server mean?

The game's server browser reads the tags My Local Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Local Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 194.44.50.226:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.