Survival and Dead
Offline 194.44.21.10:28505 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:20 UTC20d ago | 1° | – | running | 1 |
| Fri 2 Oct, 17:22 UTC26d ago | 1° | held half | 6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Survival and Dead?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Survival and Dead?
Survival and Dead has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 21 hours ago.
Population
How busy is Survival and Dead?
Survival and Dead went quiet 41 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
How does Survival and Dead rank against other Rust servers?
Ranked #11,129 on seven-day player hours, Survival and Dead is in the top 50% of all ranked servers.
Rules and settings
Which map does Survival and Dead run?
The game generates the procedural map on Survival and Dead.
What are the rules and settings on Survival and Dead?
A gather rate is not given in the name Survival and Dead. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Survival and Dead run?
The build on Survival and Dead is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Survival and Dead online, and how reliable is it?
Last seen 41 hours ago, Survival and Dead is offline right now. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Survival and Dead located?
No region is published by Survival and Dead. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 194.44.21.10:28505.
Tags
Which Rust Heatmap lists and filters include Survival and Dead?
These Rust Heatmap lists include Survival and Dead: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Survival and Dead mean?
The game's server browser reads the tags Survival and Dead publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Survival and Dead?
Enter client.connect 194.44.21.10:28505 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.