My Local Testing Server
Offline 194.36.110.140:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Local Testing Server?
My Local Testing Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 20 hours ago.
Population
How busy is My Local Testing Server?
Last seen 25 days 13 hours ago, My Local Testing Server is offline at the moment.
How does My Local Testing Server rank against other Rust servers?
Ranked #13,917 on seven-day player hours, My Local Testing Server is in the top 61% of all ranked servers.
Map and rules
What are the rules and settings on My Local Testing Server?
A gather rate is not given in the name My Local Testing Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does My Local Testing Server run?
The build on My Local Testing Server is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Local Testing Server online, and how reliable is it?
Last seen 25 days 13 hours ago, My Local Testing Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 3 October 2026.
Where is My Local Testing Server located?
No region is published by My Local Testing Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 194.36.110.140:28015.
Tags
Which Rust Heatmap lists and filters include My Local Testing Server?
Modded Rust servers, by live population are the Rust Heatmap lists that My Local Testing Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Local Testing Server mean?
These are the tags My Local Testing Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Local Testing Server?
Press F1 in Rust to open the console, then enter client.connect 194.36.110.140:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.