[TEST] Snow-Project 308
Offline 194.147.90.83:35300 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [TEST] Snow-Project 308?
[TEST] Snow-Project 308 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days ago.
Population
How busy is [TEST] Snow-Project 308?
The last time [TEST] Snow-Project 308 was seen was 28 days ago, and it is offline now.
How does [TEST] Snow-Project 308 rank against other Rust servers?
Player hours over seven days put [TEST] Snow-Project 308 at #14,354, in the top 60% of ranked servers.
Settings and rules
Which map does [TEST] Snow-Project 308 run?
[TEST] Snow-Project 308 runs a procedural map of size 1,000 with seed 36542, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [TEST] Snow-Project 308?
The name [TEST] Snow-Project 308 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does [TEST] Snow-Project 308 run?
The build on [TEST] Snow-Project 308 is Rust network protocol 2617 and build 140534, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [TEST] Snow-Project 308 online, and how reliable is it?
Last seen 28 days ago, [TEST] Snow-Project 308 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 30 September 2026.
Where is [TEST] Snow-Project 308 located?
Region code eu2, with no region published by [TEST] Snow-Project 308. Rust Heatmap shows the location a server states. It does not look up the machine's location. 194.147.90.83:35300 is its address.
Tags
Which Rust Heatmap lists and filters include [TEST] Snow-Project 308?
The Rust Heatmap lists that [TEST] Snow-Project 308 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on [TEST] Snow-Project 308 mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): To join, run the same version: game protocol 2617; cs140534 (Build): This build is 140534; ptrak (Networking): Standard game networking here, which is RakNet; $reu2 (Region code): The region code for this server is eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [TEST] Snow-Project 308 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [TEST] Snow-Project 308?
Enter client.connect 194.147.90.83:35300 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.