Rust HeatmapInfrared · players
IR live Players77,039 Servers11,802 Warm3,777 Fresh wipes · 3h111 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

Snow_Rust Build

Offline 194.147.90.83:35100 checked 13d ago

moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,173
rank
top 70%
65d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
218 / 999
142 / 999
34 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
33 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
29 / 100
44 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Snow_Rust Build?

The record of Snow_Rust Build's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 65 days 18 hours ago the server made the world it is on now.

Player counts

How busy is Snow_Rust Build?

The last time Snow_Rust Build was seen was 13 days 20 hours ago, and it is offline now.

How does Snow_Rust Build rank against other Rust servers?

The top 70% of ranked servers includes Snow_Rust Build, at #15,173 for player hours over the last seven days.

Rules and settings

Which map does Snow_Rust Build run?

The map on Snow_Rust Build is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Snow_Rust Build?

A gather rate is not given in the name Snow_Rust Build. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Snow_Rust Build run?

Rust network protocol 2617 and build 140534 on Windows is what Snow_Rust Build runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Snow_Rust Build online, and how reliable is it?

Snow_Rust Build is down just now; the last sighting was 13 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 27 September 2026.

Where is Snow_Rust Build located?

No region comes from Snow_Rust Build, which has the region code eu2. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 194.147.90.83:35100.

Tags

Which Rust Heatmap lists and filters include Snow_Rust Build?

The Rust Heatmap lists that Snow_Rust Build fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Snow_Rust Build mean?

These are the tags Snow_Rust Build publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): To join, run the same version: game protocol 2617; cs140534 (Build): The game build here is 140534; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): Region code: eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Snow_Rust Build?

Press F1 in Rust to open the console, then enter client.connect 194.147.90.83:35100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://free-rust.pro.

KeyServer tags

what each one means

Published as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players Slot count: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2617
Protocol To join, run the same version: game protocol 2617.
cs140534
Build The game build here is 140534.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.