TEST | MAIN | Wipe 03.01
Offline 194.147.90.128:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST | MAIN | Wipe 03.01?
TEST | MAIN | Wipe 03.01 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days ago.
Population
How busy is TEST | MAIN | Wipe 03.01?
Last seen 4 days 14 hours ago, TEST | MAIN | Wipe 03.01 is offline at the moment. A seven-day average of 0 players.
How does TEST | MAIN | Wipe 03.01 rank against other Rust servers?
Ranked #15,411 on seven-day player hours, TEST | MAIN | Wipe 03.01 is in the top 69% of all ranked servers.
Settings and rules
Which map does TEST | MAIN | Wipe 03.01 run?
The game generates the procedural map on TEST | MAIN | Wipe 03.01.
What are the rules and settings on TEST | MAIN | Wipe 03.01?
The name TEST | MAIN | Wipe 03.01 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TEST | MAIN | Wipe 03.01 run?
The build on TEST | MAIN | Wipe 03.01 is Rust network protocol 2632 and build 160556, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST | MAIN | Wipe 03.01 online, and how reliable is it?
Last seen 4 days 14 hours ago, TEST | MAIN | Wipe 03.01 is offline right now. 70 of 168 hours up over the last 7 full days, which is 42%. Rust Heatmap has had it on record since 18 October 2026.
Where is TEST | MAIN | Wipe 03.01 located?
A region is not published for TEST | MAIN | Wipe 03.01. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 194.147.90.128:28015.
Lists and filters
Which Rust Heatmap lists and filters include TEST | MAIN | Wipe 03.01?
These Rust Heatmap lists include TEST | MAIN | Wipe 03.01: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on TEST | MAIN | Wipe 03.01 mean?
These are the tags TEST | MAIN | Wipe 03.01 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): Your game must match protocol 2632 to get in; cs160556 (Build): The game build here is 160556; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TEST | MAIN | Wipe 03.01?
Press F1 in Rust to open the console, then enter client.connect 194.147.90.128:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.