Test Server JARVIS
Offline 193.5.238.30:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:01 UTC15d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Server JARVIS?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Test Server JARVIS?
Too few wipes are recorded on Test Server JARVIS to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 15 days 3 hours ago. The tags declare one wipe every two weeks.
Population
How busy is Test Server JARVIS?
The last time Test Server JARVIS was seen was 15 days 3 hours ago, and it is offline now.
How does Test Server JARVIS rank against other Rust servers?
The top 71% of ranked servers includes Test Server JARVIS, at #15,312 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Test Server JARVIS?
A gather rate is not given in the name Test Server JARVIS. 8 players is the default group size, and that is the limit here. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test Server JARVIS run?
Rust network protocol 2634 and build 167781 on Windows is what Test Server JARVIS runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Server JARVIS online, and how reliable is it?
Offline at the moment: Test Server JARVIS was last seen 15 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Test Server JARVIS located?
Nothing about a region comes from Test Server JARVIS. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.5.238.30:28015.
Tags
Which Rust Heatmap lists and filters include Test Server JARVIS?
Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that Test Server JARVIS fits. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test Server JARVIS mean?
These are the tags Test Server JARVIS publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^k (Build server): Base design and practice; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server JARVIS?
Press F1 in Rust to open the console, then enter client.connect 193.5.238.30:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.