My Private Rust Server
Offline 193.33.167.251:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Private Rust Server?
The record of My Private Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 6 hours ago the server made the world it is on now.
Player counts
How busy is My Private Rust Server?
The last time My Private Rust Server was seen was 20 days 6 hours ago, and it is offline now.
How does My Private Rust Server rank against other Rust servers?
Player hours over seven days put My Private Rust Server at #15,253, in the top 69% of ranked servers.
Map and rules
Which map does My Private Rust Server run?
A procedural map of size 3,500 with seed 12345, generated by the game, runs on My Private Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on My Private Rust Server?
A gather rate is not given in the name My Private Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Private Rust Server run?
Rust network protocol 2634 and build 167058 is the build My Private Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is My Private Rust Server online, and how reliable is it?
My Private Rust Server is down just now; the last sighting was 20 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 7 October 2026.
Where is My Private Rust Server located?
Nothing about a region comes from My Private Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 193.33.167.251:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Private Rust Server?
These Rust Heatmap lists include My Private Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Private Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): This build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags My Private Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Private Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 193.33.167.251:28015. Or press Launch Rust on this page, which connects you through Steam.