[U.S]OzziGaming Vanilla | Bi-Weekly |
Offline 193.31.31.104:28032 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Its rhythm cannot yet be told: too few of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 4 hours ago the server made the world it is on now.
Player counts
How busy is [U.S]OzziGaming Vanilla | Bi-Weekly |?
[U.S]OzziGaming Vanilla | Bi-Weekly | went quiet 5 days ago and is offline right now. The average across the last seven days is 0 players.
How does [U.S]OzziGaming Vanilla | Bi-Weekly | rank against other Rust servers?
Player hours over seven days put [U.S]OzziGaming Vanilla | Bi-Weekly | at #15,426, in the top 69% of ranked servers.
Rules and settings
Which map does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
[U.S]OzziGaming Vanilla | Bi-Weekly | runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [U.S]OzziGaming Vanilla | Bi-Weekly |?
No gather rate appears in the name [U.S]OzziGaming Vanilla | Bi-Weekly |. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
The build on [U.S]OzziGaming Vanilla | Bi-Weekly | is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [U.S]OzziGaming Vanilla | Bi-Weekly | online, and how reliable is it?
Last seen 5 days ago, [U.S]OzziGaming Vanilla | Bi-Weekly | is offline right now. 66 of 168 hours up over the last 7 full days, which is 39%. It first appears in Rust Heatmap records on 5 October 2026.
Where is [U.S]OzziGaming Vanilla | Bi-Weekly | located?
A region is not published for [U.S]OzziGaming Vanilla | Bi-Weekly |. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.31.31.104:28032.
Lists and filters
Which Rust Heatmap lists and filters include [U.S]OzziGaming Vanilla | Bi-Weekly |?
Modded Rust servers, by live population are the Rust Heatmap lists that [U.S]OzziGaming Vanilla | Bi-Weekly | fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [U.S]OzziGaming Vanilla | Bi-Weekly | mean?
The game's server browser reads the tags [U.S]OzziGaming Vanilla | Bi-Weekly | publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [U.S]OzziGaming Vanilla | Bi-Weekly |?
To join by console, open it with F1 in Rust and enter client.connect 193.31.31.104:28032. Or press Launch Rust on this page, which connects you through Steam.