Rust HeatmapInfrared · players
IR live Players93,847 Servers11,851 Warm3,878 Fresh wipes · 3h391 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Rust Drive

Offline 193.29.139.147:28532 checked 27d ago

moddedcarbon
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,281
rank
top 67%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:44 UTC27d ago 1 – running 0
Wed 30 Sep, 12:15 UTC29d ago 1 – 1.8 days 1
Mon 28 Sep, 16:55 UTC30d ago 1 – 1.8 days 1
Sun 27 Sep, 08:13 UTC32d ago 1 – 1.4 days 1
Sat 26 Sep, 00:44 UTC33d ago 1 – 1.3 days 1
Fri 25 Sep, 18:40 UTC33d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
245 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Drive?

Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rust Drive?

Wipes come at irregular times on Rust Drive, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 6 hours ago the server made the world it is on now.

Player counts

How busy is Rust Drive?

Last seen 27 days 3 hours ago, Rust Drive is offline at the moment.

How does Rust Drive rank against other Rust servers?

The top 67% of ranked servers includes Rust Drive, at #15,281 for player hours over the last seven days.

Settings and rules

What are the rules and settings on Rust Drive?

The name Rust Drive does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Rust Drive run?

The build on Rust Drive is Rust network protocol 2634 and build 166586, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rust Drive online, and how reliable is it?

Rust Drive is down just now; the last sighting was 27 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 25 September 2026.

Where is Rust Drive located?

Nothing about a region comes from Rust Drive. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 193.29.139.147:28532.

Tags

Which Rust Heatmap lists and filters include Rust Drive?

The Rust Heatmap lists that Rust Drive fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Rust Drive mean?

These are the tags Rust Drive publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Rust Drive?

To join by console, open it with F1 in Rust and enter client.connect 193.29.139.147:28532. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players This server has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.