terrain recheck
Offline 193.29.139.147:28524 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 16:50 UTC34d ago | 1° | – | running | 0 |
| Wed 23 Sep, 13:35 UTC35d ago | 1° | – | 1.1 days | 0 |
| Tue 22 Sep, 07:49 UTC37d ago | 1° | – | 1.2 days | 0 |
| Wed 16 Sep, 15:29 UTC42d ago | 0° | – | 5.7 days | 4 |
| Wed 16 Sep, 09:23 UTC43d ago | 4° | – | 0.3 days | 1 |
| Tue 15 Sep, 18:23 UTC43d ago | 4° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on terrain recheck?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on terrain recheck?
There is no next wipe to predict on terrain recheck, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 20 hours ago the server made the world it is on now.
Player counts
How busy is terrain recheck?
terrain recheck went quiet 34 days 19 hours ago and is offline right now.
How does terrain recheck rank against other Rust servers?
Ranked #13,424 on seven-day player hours, terrain recheck is in the top 60% of all ranked servers.
Rules and settings
What are the rules and settings on terrain recheck?
No gather rate appears in the name terrain recheck. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does terrain recheck run?
Rust network protocol 2633 and build 164530 is the build terrain recheck runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is terrain recheck online, and how reliable is it?
terrain recheck is down just now; the last sighting was 34 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is terrain recheck located?
A region is not published for terrain recheck. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 193.29.139.147:28524.
Tags
Which Rust Heatmap lists and filters include terrain recheck?
These Rust Heatmap lists include terrain recheck: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on terrain recheck mean?
These are the tags terrain recheck publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join terrain recheck?
Press F1 in Rust to open the console, then enter client.connect 193.29.139.147:28524. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.