WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly
Offline 193.25.252.39:28016 checked 6h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 10:59 UTC, in 6h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:59 UTC20d ago | 1° | – | running | 0 |
| Fri 2 Oct, 19:02 UTC26d ago | 1° | – | 5.7 days | 1 |
| Sun 27 Sep, 15:43 UTC31d ago | 1° | – | 5.1 days | 1 |
| Tue 22 Sep, 14:16 UTC36d ago | 1° | – | 5.1 days | 1 |
| Tue 22 Sep, 07:33 UTC36d ago | 1° | – | 0.3 days | 0 |
| Mon 21 Sep, 17:31 UTC37d ago | 2° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Its tag guides the prediction because WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly's wipe record is too thin to confirm the schedule. Due on Thursday 29 October at 10:59 UTC: the next wipe. The world it runs now dates from 20 days 17 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Last seen 6 hours ago, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is offline at the moment. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.
How does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly rank against other Rust servers?
Ranked #14,330 on seven-day player hours, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is in the top 64% of all ranked servers.
Settings and rules
Which map does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly run?
The map on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is procedural, size 3,750 with seed 2147483647, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
According to its name, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly has a 2x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly run?
Rust network protocol 2635 and build 168909 on Windows is what WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs. To join, your game must match the protocol; Steam handles the update.
Is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly online, and how reliable is it?
Offline at the moment: WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly was last seen 6 hours ago. About 28 minutes ago is when it last restarted, by its own uptime figure. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 21 September 2026.
Where is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly located?
By its name, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 193.25.252.39:28016.
Does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly run smoothly?
It averaged 119 server fps over the last 48 hours, with a low of 119. The world held as many as 84,070 entities, buildings and deployables included. The highest memory use was 2,067 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
The Rust Heatmap lists that WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x brings it up.
What do the server tags on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly mean?
These are the tags WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Press F1 in Rust to open the console, then enter client.connect 193.25.252.39:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://welikegaming.com/.
