OlekTestowy
Offline 193.24.206.108:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 17:26 UTC22d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on OlekTestowy?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on OlekTestowy?
Its rhythm cannot yet be told: too few of OlekTestowy's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 21 hours ago.
Population
How busy is OlekTestowy?
The last time OlekTestowy was seen was 4 days 14 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does OlekTestowy rank against other Rust servers?
The top 69% of ranked servers includes OlekTestowy, at #15,335 for player hours over the last seven days.
Settings and rules
Which map does OlekTestowy run?
OlekTestowy runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on OlekTestowy?
A gather rate is not given in the name OlekTestowy. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does OlekTestowy run?
Rust network protocol 2634 and build 166652 is the build OlekTestowy runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is OlekTestowy online, and how reliable is it?
Offline at the moment: OlekTestowy was last seen 4 days 14 hours ago. It was up 73 of 168 hours across the last 7 full days, or 43% of the time. It first appears in Rust Heatmap records on 27 September 2026.
Where is OlekTestowy located?
Nothing about a region comes from OlekTestowy. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.24.206.108:28015.
Lists and filters
Which Rust Heatmap lists and filters include OlekTestowy?
The Rust Heatmap lists that OlekTestowy fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on OlekTestowy mean?
These are the tags OlekTestowy publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join OlekTestowy?
Press F1 in Rust to open the console, then enter client.connect 193.24.206.108:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.