RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Its rhythm cannot yet be told: too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 18 hours ago.
Player counts
How busy is RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Last seen 40 days 13 hours ago, RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at the moment.
How does RELAY Local Playtest | Trio | 1.5x Build | Weekly rank against other Rust servers?
Ranked #15,398 on seven-day player hours, RELAY Local Playtest | Trio | 1.5x Build | Weekly is in the top – of all ranked servers.
Rules and settings
Which map does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
The game generates the procedural map on RELAY Local Playtest | Trio | 1.5x Build | Weekly.
What are the rules and settings on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
1.5x gather is what RELAY Local Playtest | Trio | 1.5x Build | Weekly advertises in its name. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
The build on RELAY Local Playtest | Trio | 1.5x Build | Weekly is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly online, and how reliable is it?
RELAY Local Playtest | Trio | 1.5x Build | Weekly is down just now; the last sighting was 40 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.
Where is RELAY Local Playtest | Trio | 1.5x Build | Weekly located?
A region is not published for RELAY Local Playtest | Trio | 1.5x Build | Weekly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.238.152.66:28015.
Lists and filters
Which Rust Heatmap lists and filters include RELAY Local Playtest | Trio | 1.5x Build | Weekly?
These Rust Heatmap lists include RELAY Local Playtest | Trio | 1.5x Build | Weekly: Rust build servers, 1.5x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
What do the server tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly mean?
gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Enter client.connect 193.238.152.66:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.