Rust HeatmapInfrared · players
IR live Players40,419 Servers11,701 Warm3,002 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

RELAY Local Playtest | Trio | 1.5x Build | Weekly

Offline 193.238.152.66:28015 checked 40d ago

1.5x moddedcarbon
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,398
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
95 / 999
189 / 999
64 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
3 / 100
26 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Its rhythm cannot yet be told: too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 18 hours ago.

Player counts

How busy is RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Last seen 40 days 13 hours ago, RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at the moment.

How does RELAY Local Playtest | Trio | 1.5x Build | Weekly rank against other Rust servers?

Ranked #15,398 on seven-day player hours, RELAY Local Playtest | Trio | 1.5x Build | Weekly is in the top – of all ranked servers.

Rules and settings

Which map does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?

The game generates the procedural map on RELAY Local Playtest | Trio | 1.5x Build | Weekly.

What are the rules and settings on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

1.5x gather is what RELAY Local Playtest | Trio | 1.5x Build | Weekly advertises in its name. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?

The build on RELAY Local Playtest | Trio | 1.5x Build | Weekly is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RELAY Local Playtest | Trio | 1.5x Build | Weekly online, and how reliable is it?

RELAY Local Playtest | Trio | 1.5x Build | Weekly is down just now; the last sighting was 40 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.

Where is RELAY Local Playtest | Trio | 1.5x Build | Weekly located?

A region is not published for RELAY Local Playtest | Trio | 1.5x Build | Weekly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.238.152.66:28015.

Lists and filters

Which Rust Heatmap lists and filters include RELAY Local Playtest | Trio | 1.5x Build | Weekly?

These Rust Heatmap lists include RELAY Local Playtest | Trio | 1.5x Build | Weekly: Rust build servers, 1.5x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.

What do the server tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Enter client.connect 193.238.152.66:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players This server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build This build is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.