Jump World 1
Offline 193.234.38.34:28025 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:47 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:51 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:41 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:30 UTC5d ago | 0° | – | 2.9 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Jump World 1?
Jump World 1 has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Player counts
How busy is Jump World 1?
Last seen 28 hours ago, Jump World 1 is offline at the moment. Averaged over the past week: 0 players, peaking at 1.
How does Jump World 1 rank against other Rust servers?
The top 66% of ranked servers includes Jump World 1, at #14,641 for player hours over the last seven days.
Rules and settings
Which map does Jump World 1 run?
The game generates the procedural map on Jump World 1.
What are the rules and settings on Jump World 1?
No gather rate appears in the name Jump World 1. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Jump World 1 run?
Rust network protocol 2635 and build 168909 is the build Jump World 1 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Jump World 1 online, and how reliable is it?
Offline at the moment: Jump World 1 was last seen 28 hours ago. 18 of 168 hours up over the last 7 full days, which is 11%. Rust Heatmap has had it on record since 21 October 2026.
Where is Jump World 1 located?
Nothing about a region comes from Jump World 1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.234.38.34:28025.
Lists and filters
Which Rust Heatmap lists and filters include Jump World 1?
Modded Rust servers, by live population are the Rust Heatmap lists that Jump World 1 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on Jump World 1 mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; ^x (Unknown flag): Facepunch has published nothing about this flag are the tags Jump World 1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Jump World 1?
Enter client.connect 193.234.38.34:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.