Rust HeatmapInfrared · players
IR live Players81,821 Servers11,830 Warm3,745 Fresh wipes · 3h270 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

Content-Farmer

Online 193.23.126.25:27084 checked 10m ago

moddedoxide
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:46 UTC4d ago 0 – running 0
Tue 20 Oct, 21:16 UTC8d ago 1 halved by day 1 3.9 days 0
Sun 11 Oct, 11:12 UTC18d ago 1 halved by day 1 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Content-Farmer?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Content-Farmer?

Wipes come at irregular times on Content-Farmer, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 20 hours ago.

Population

How busy is Content-Farmer?

Content-Farmer currently has 0 of its 24 slots filled. Averaged over the past week: 0 players.

How does Content-Farmer rank against other Rust servers?

Ranked #15,335 on seven-day player hours, Content-Farmer is in the top 69% of all ranked servers.

Map and rules

Which map does Content-Farmer run?

The map on Content-Farmer is procedural, size 3,800 with seed 100, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Content-Farmer?

The name Content-Farmer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Content-Farmer run?

The build on Content-Farmer is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Content-Farmer online, and how reliable is it?

Online now: Content-Farmer. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Content-Farmer located?

No region is published by Content-Farmer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 193.23.126.25:27084 is its address.

Does Content-Farmer run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 60. The world held as many as 82,015 entities, buildings and deployables included. The highest memory use was 2,126 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Content-Farmer?

These Rust Heatmap lists include Content-Farmer: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Content-Farmer mean?

These are the tags Content-Farmer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp24 (Max players): The slot count is 24; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Content-Farmer?

To join by console, open it with F1 in Rust and enter client.connect 193.23.126.25:27084. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp24
Max players The slot count is 24.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.