BakoshApp Rust Server
Offline 193.201.198.11:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:12 UTC14d ago | 1° | – | running | 1 |
| Thu 8 Oct, 17:46 UTC20d ago | 1° | – | 6.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on BakoshApp Rust Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on BakoshApp Rust Server?
BakoshApp Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 7 hours ago.
Population
How busy is BakoshApp Rust Server?
Last seen 14 days 7 hours ago, BakoshApp Rust Server is offline at the moment.
How does BakoshApp Rust Server rank against other Rust servers?
The top 64% of ranked servers includes BakoshApp Rust Server, at #13,832 for player hours over the last seven days.
Settings and rules
Which map does BakoshApp Rust Server run?
The game generates the procedural map on BakoshApp Rust Server.
What are the rules and settings on BakoshApp Rust Server?
The name BakoshApp Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does BakoshApp Rust Server run?
Rust network protocol 2634 and build 167231 is the build BakoshApp Rust Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is BakoshApp Rust Server online, and how reliable is it?
BakoshApp Rust Server is down just now; the last sighting was 14 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 8 October 2026.
Where is BakoshApp Rust Server located?
A region is not published for BakoshApp Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 193.201.198.11:28015 is its address.
Tags
Which Rust Heatmap lists and filters include BakoshApp Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that BakoshApp Rust Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on BakoshApp Rust Server mean?
The game's server browser reads the tags BakoshApp Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join BakoshApp Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 193.201.198.11:28015. Or press Launch Rust on this page, which connects you through Steam.