Testserver10x
Offline 193.200.229.47:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testserver10x?
Testserver10x has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 73 days 12 hours ago the server made the world it is on now.
Population
How busy is Testserver10x?
The last time Testserver10x was seen was 28 days 21 hours ago, and it is offline now.
How does Testserver10x rank against other Rust servers?
Player hours over seven days put Testserver10x at #16,822, in the top 70% of ranked servers.
Rules and settings
Which map does Testserver10x run?
A procedural map of size 5,000 with seed 971239617, generated by the game, runs on Testserver10x. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Testserver10x?
A gather rate is not given in the name Testserver10x. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Testserver10x run?
Rust network protocol 2632 and build 161125 is the build Testserver10x runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Testserver10x online, and how reliable is it?
Last seen 28 days 21 hours ago, Testserver10x is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Testserver10x located?
No region is published by Testserver10x. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 193.200.229.47:28015.
Tags
Which Rust Heatmap lists and filters include Testserver10x?
These Rust Heatmap lists include Testserver10x: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Testserver10x mean?
The game's server browser reads the tags Testserver10x publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; modded (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Testserver10x?
To join by console, open it with F1 in Rust and enter client.connect 193.200.229.47:28015. Or press Launch Rust on this page, which connects you through Steam.
