Homelab | Coop PvE
Online 193.165.96.254:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:04 UTC21d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Homelab | Coop PvE?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Homelab | Coop PvE?
Homelab | Coop PvE has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 4 hours ago.
Player counts
How busy is Homelab | Coop PvE?
Of 50 slots on Homelab | Coop PvE, 0 are in use right now. Averaged over the past week: 0 players.
How does Homelab | Coop PvE rank against other Rust servers?
Player hours over seven days put Homelab | Coop PvE at #15,262, in the top 69% of ranked servers.
Rules and settings
Which map does Homelab | Coop PvE run?
A procedural map, generated by the game, runs on Homelab | Coop PvE.
What are the rules and settings on Homelab | Coop PvE?
The name Homelab | Coop PvE does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Homelab | Coop PvE run?
The build on Homelab | Coop PvE is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Homelab | Coop PvE online, and how reliable is it?
Right now Homelab | Coop PvE shows as online. 143 of 168 hours up over the last 7 full days, which is 85%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Homelab | Coop PvE located?
No region is published by Homelab | Coop PvE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 193.165.96.254:28015.
Lists and filters
Which Rust Heatmap lists and filters include Homelab | Coop PvE?
These Rust Heatmap lists include Homelab | Coop PvE: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Homelab | Coop PvE mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Homelab | Coop PvE publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Homelab | Coop PvE?
To join by console, open it with F1 in Rust and enter client.connect 193.165.96.254:28015. Or press Launch Rust on this page, which connects you through Steam.