Rust HeatmapInfrared · players
IR live Players66,602 Servers11,784 Warm3,516 Fresh wipes · 3h198 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Rustpocalypse

Online 193.160.23.154:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak –
#15,318
rank
top 69%
236d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Rustpocalypse?

Its rhythm cannot yet be told: too few of Rustpocalypse's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 236 days 23 hours ago.

Population

How busy is Rustpocalypse?

Rustpocalypse currently has 0 of its 30 slots filled. Averaged over the past week: 0 players.

How does Rustpocalypse rank against other Rust servers?

Ranked #15,318 on seven-day player hours, Rustpocalypse is in the top 69% of all ranked servers.

Rules and settings

Which map does Rustpocalypse run?

The map on Rustpocalypse is procedural, size 3,000 with seed 2083586310, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rustpocalypse?

No gather rate appears in the name Rustpocalypse. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Rustpocalypse run?

Rust network protocol 2622 and build 145203 is the build Rustpocalypse runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rustpocalypse online, and how reliable is it?

Online now: Rustpocalypse. Its reported uptime dates the last restart to about 27 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Rustpocalypse located?

Region code uk1, with no region published by Rustpocalypse. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 193.160.23.154:28015.

Does Rustpocalypse run smoothly?

Average server fps over the last 48 hours was 115; it never dropped below 109. Entities peaked at 50,229, counting buildings, deployables and all the rest of the world. The highest memory use was 1,885 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rustpocalypse?

The Rust Heatmap lists that Rustpocalypse fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rustpocalypse mean?

The game's server browser reads the tags Rustpocalypse publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2622 (Protocol): The server runs game protocol 2622, so your game has to match it; cs145203 (Build): This build is 145203; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): The region code for this server is uk1; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Rustpocalypse?

To join by console, open it with F1 in Rust and enter client.connect 193.160.23.154:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2622
Protocol The server runs game protocol 2622, so your game has to match it.
cs145203
Build This build is 145203.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code The region code for this server is uk1.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.