Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_216_DevBlog

Offline 193.142.159.84:28015 checked 8d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,379
rank
top 70%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
268 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Server_216_DevBlog?

The record of Server_216_DevBlog's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 8 days 21 hours ago the server made the world it is on now.

Population

How busy is Server_216_DevBlog?

Server_216_DevBlog went quiet 8 days 21 hours ago and is offline right now.

How does Server_216_DevBlog rank against other Rust servers?

Player hours over seven days put Server_216_DevBlog at #15,379, in the top 70% of ranked servers.

Settings and rules

Which map does Server_216_DevBlog run?

A procedural map, generated by the game, runs on Server_216_DevBlog.

What are the rules and settings on Server_216_DevBlog?

A gather rate is not given in the name Server_216_DevBlog. The group limit is not published. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Server_216_DevBlog run?

Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Server_216_DevBlog online, and how reliable is it?

Last seen 8 days 21 hours ago, Server_216_DevBlog is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 October 2026.

Where is Server_216_DevBlog located?

A region is not published for Server_216_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. 193.142.159.84:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Server_216_DevBlog?

The Rust Heatmap lists that Server_216_DevBlog fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What do the server tags on Server_216_DevBlog mean?

These are the tags Server_216_DevBlog publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; v2180 (Protocol): To join, run the same version: game protocol 2180; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; hdf93daba (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Server_216_DevBlog?

Press F1 in Rust to open the console, then enter client.connect 193.142.159.84:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
v2180
Protocol To join, run the same version: game protocol 2180.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Listed as Modded, since settings or plugins change the game.

Other

hdf93daba
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.