Config Test
Offline 193.141.60.251:28022 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:05 UTC29d ago | 0° | – | running | 0 |
| Mon 28 Sep, 20:47 UTC30d ago | 0° | – | 1 days | 0 |
| Mon 28 Sep, 13:47 UTC30d ago | 0° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Config Test?
Its recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Config Test?
Wipes come at irregular times on Config Test, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 29 days 14 hours ago the server made the world it is on now.
Player counts
How busy is Config Test?
Last seen 29 days 13 hours ago, Config Test is offline at the moment.
How does Config Test rank against other Rust servers?
The top 71% of ranked servers includes Config Test, at #16,862 for player hours over the last seven days.
Settings and rules
Which map does Config Test run?
The game generates the procedural map on Config Test.
What are the rules and settings on Config Test?
The name Config Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Config Test run?
Rust network protocol 2633 and build 165217 on Linux is what Config Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Config Test online, and how reliable is it?
Config Test is down just now; the last sighting was 29 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.
Where is Config Test located?
Nothing about a region comes from Config Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 193.141.60.251:28022.
Lists and filters
Which Rust Heatmap lists and filters include Config Test?
Modded Rust servers, by live population are the Rust Heatmap lists that Config Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Config Test mean?
These are the tags Config Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Config Test?
To join by console, open it with F1 in Rust and enter client.connect 193.141.60.251:28022. Or press Launch Rust on this page, which connects you through Steam.