Rust HeatmapInfrared · players
IR live Players94,541 Servers11,866 Warm3,878 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 193.141.60.251:28020 checked 19d ago

2x weekly wipes vanillamoddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,789
rank
top 72% · #2534 in EU
20d ago
last wipe
weekly schedule
20h
next wipe
Fri 30 Oct, 12:38 UTC
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:38 UTC, in 20h. Its weekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

20h
Fri 30 Oct, 12:38 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
7d 20h
Fri 6 Nov, 12:38 UTC
14d 20h
Fri 13 Nov, 12:38 UTC
21d 20h
Fri 20 Nov, 12:38 UTC
28d 20h
Fri 27 Nov, 12:38 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
35d 20h
Fri 4 Dec, 12:38 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
922 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
157 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 283 on average
213 / 270
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 281 on average
286 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
56 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
29 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [WILDCORE] EU 2X | TEST | WEEKLY?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 8 hours in.

What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?

The prediction follows its tag, as too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes are on record to confirm the schedule. Friday 30 October at 12:38 UTC is when its next wipe is due. The world in play now was made 20 days 3 hours ago. The tags list a weekly wipe.

Population

How busy is [WILDCORE] EU 2X | TEST | WEEKLY?

Last seen 19 days 15 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment.

How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?

On player hours over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #15,789 globally (top 72%) and #2,534 in Europe.

Settings and rules

Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?

[WILDCORE] EU 2X | TEST | WEEKLY runs a procedural map, which the game generates.

What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?

[WILDCORE] EU 2X | TEST | WEEKLY is down just now; the last sighting was 19 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.

Where is [WILDCORE] EU 2X | TEST | WEEKLY located?

In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 193.141.60.251:28020.

Tags

Which Rust Heatmap lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?

2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [WILDCORE] EU 2X | TEST | WEEKLY fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [WILDCORE] EU 2X | TEST | WEEKLY?

To join by console, open it with F1 in Rust and enter client.connect 193.141.60.251:28020. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.