[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 193.141.60.251:28020 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 12:38 UTC, in 20h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [WILDCORE] EU 2X | TEST | WEEKLY?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 8 hours in.
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
The prediction follows its tag, as too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes are on record to confirm the schedule. Friday 30 October at 12:38 UTC is when its next wipe is due. The world in play now was made 20 days 3 hours ago. The tags list a weekly wipe.
Population
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
Last seen 19 days 15 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment.
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
On player hours over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #15,789 globally (top 72%) and #2,534 in Europe.
Settings and rules
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
[WILDCORE] EU 2X | TEST | WEEKLY runs a procedural map, which the game generates.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
[WILDCORE] EU 2X | TEST | WEEKLY is down just now; the last sighting was 19 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 193.141.60.251:28020.
Tags
Which Rust Heatmap lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [WILDCORE] EU 2X | TEST | WEEKLY fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
To join by console, open it with F1 in Rust and enter client.connect 193.141.60.251:28020. Or press Launch Rust on this page, which connects you through Steam.