Rust HeatmapInfrared · players
IR live Players67,310 Servers11,773 Warm3,523 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–4° · slots

BuildLab

Online 193.141.60.250:47831 checked 11m ago

moddedoxide
Sp1 · players now 1/ 4
25% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
No hourly readings in the last 48 hours
1
7-day average
peak 1
#9,501
rank
top 43%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct24 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:57 UTC7d ago 1 – running 1
Fri 2 Oct, 16:57 UTC26d ago 1 held half 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
199 / 999
39 / 999
86 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
51 / 100
31 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on BuildLab?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on BuildLab?

BuildLab has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 days 16 hours ago.

Player counts

How busy is BuildLab?

Of 4 slots on BuildLab, 1 are in use right now. A seven-day average of 1 players, with a peak of 1. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.

How does BuildLab rank against other Rust servers?

The top 43% of ranked servers includes BuildLab, at #9,501 for player hours over the last seven days.

Rules and settings

Which map does BuildLab run?

BuildLab runs a procedural map, which the game generates.

What are the rules and settings on BuildLab?

A gather rate is not given in the name BuildLab. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does BuildLab run?

The build on BuildLab is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is BuildLab online, and how reliable is it?

The server is up at the moment: BuildLab is online. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. The first record of it on Rust Heatmap is 27 September 2026.

Where is BuildLab located?

A region is not published for BuildLab. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 193.141.60.250:47831.

Tags

Which Rust Heatmap lists and filters include BuildLab?

Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that BuildLab fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BuildLab mean?

The game's server browser reads the tags BuildLab publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join BuildLab?

Press F1 in Rust to open the console, then enter client.connect 193.141.60.250:47831. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players This server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.