Server_217_DevBlog
Offline 193.107.108.174:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Server_217_DevBlog?
Server_217_DevBlog has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 21 hours ago.
Population
How busy is Server_217_DevBlog?
Server_217_DevBlog went quiet 24 days 2 hours ago and is offline right now.
How does Server_217_DevBlog rank against other Rust servers?
The top 71% of ranked servers includes Server_217_DevBlog, at #15,980 for player hours over the last seven days.
Map and rules
Which map does Server_217_DevBlog run?
Server_217_DevBlog runs a procedural map, which the game generates.
What are the rules and settings on Server_217_DevBlog?
The name Server_217_DevBlog does not specify a gather rate. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Server_217_DevBlog run?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. To join, your game must match the protocol; Steam handles the update.
Is Server_217_DevBlog online, and how reliable is it?
Offline at the moment: Server_217_DevBlog was last seen 24 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is Server_217_DevBlog located?
A region is not published for Server_217_DevBlog. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 193.107.108.174:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Server_217_DevBlog?
The Rust Heatmap lists that Server_217_DevBlog fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded.
What do the server tags on Server_217_DevBlog mean?
The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; v2183 (Protocol): The server runs game protocol 2183, so your game has to match it; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The game is changed by settings or plugins, so it sits under Modded; h5e7466bf (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Server_217_DevBlog?
To join by console, open it with F1 in Rust and enter client.connect 193.107.108.174:28015. Or press Launch Rust on this page, which connects you through Steam.