Rust HeatmapInfrared · players
IR live Players51,000 Servers11,699 Warm3,284 Fresh wipes · 3h140 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

iSiP

Online 192.99.75.112:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 01:00flare: a wipe in that hourTue 23:00
0
7-day average
peak –
#15,409
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:41 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on iSiP?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on iSiP?

iSiP has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 23 hours ago.

Player counts

How busy is iSiP?

iSiP currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.

How does iSiP rank against other Rust servers?

The top 69% of ranked servers includes iSiP, at #15,409 for player hours over the last seven days.

Map and rules

Which map does iSiP run?

iSiP runs a procedural map of size 4,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on iSiP?

The name iSiP does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does iSiP run?

Rust network protocol 2635 and build 168909 on Linux is what iSiP runs. To join, your game must match the protocol; Steam handles the update.

Is iSiP online, and how reliable is it?

Right now iSiP shows as online. The uptime it reports puts the last restart at about 2 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. It first appears in Rust Heatmap records on 10 October 2026.

Where is iSiP located?

A region is not published for iSiP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 192.99.75.112:28015.

Does iSiP run smoothly?

The last 48 hours brought an average of 127 server fps and a floor of 91. Entities peaked at 119,314, counting buildings, deployables and all the rest of the world. The highest memory use was 5,270 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include iSiP?

These Rust Heatmap lists include iSiP: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on iSiP mean?

The game's server browser reads the tags iSiP publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join iSiP?

To join by console, open it with F1 in Rust and enter client.connect 192.99.75.112:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.