Rust HeatmapInfrared · players
IR live Players65,057 Servers11,694 Warm3,474 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Zero Mercy

Online 192.99.75.107:28015 checked 9m ago

vanillamoddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 12:00flare: a wipe in that hourWed 10:00
0
7-day average
peak 2
#6,744
rank
top 30%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5212:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:53 UTC2d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
56 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Zero Mercy?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on Zero Mercy?

Its rhythm cannot yet be told: too few of Zero Mercy's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 14 hours ago.

Player counts

How busy is Zero Mercy?

Of 40 slots on Zero Mercy, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 23:00 UTC, averaging 2 players.

How does Zero Mercy rank against other Rust servers?

Player hours over seven days put Zero Mercy at #6,744, in the top 30% of ranked servers.

Settings and rules

Which map does Zero Mercy run?

A procedural map of size 3,500 with seed 834280347, generated by the game, runs on Zero Mercy. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Zero Mercy?

The name Zero Mercy does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Zero Mercy run?

Rust network protocol 2635 and build 168909 is the build Zero Mercy runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Zero Mercy online, and how reliable is it?

The server is up at the moment: Zero Mercy is online. The uptime it reports puts the last restart at about 3 hours ago. 48 of 48 hours up over the last 2 full days, which is 100%. Rust Heatmap has had it on record since 25 October 2026.

Where is Zero Mercy located?

Nothing about a region comes from Zero Mercy. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 192.99.75.107:28015.

Does Zero Mercy run smoothly?

The last 48 hours brought an average of 198 server fps and a floor of 154. Buildings, deployables and the rest of the world came to as much as 68,746 entities. The highest memory use was 3,464 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Zero Mercy?

Modded Rust servers, by live population are the Rust Heatmap lists that Zero Mercy fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Zero Mercy mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Zero Mercy publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Zero Mercy?

Press F1 in Rust to open the console, then enter client.connect 192.99.75.107:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.