Rust HeatmapInfrared · players
IR live Players61,057 Servers11,704 Warm3,258 Fresh wipes · 3h178 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–400° · slots

the UhhhHHHHH

Online 192.227.155.141:33035 checked 11m ago

moddedoxide
Sp1 · players now 0/ 400
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 01:00flare: a wipe in that hourThu 23:00
0
7-day average
peak 4
#9,334
rank
top 42%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:51 UTC14d ago 2 – running 1
Mon 12 Oct, 01:41 UTC17d ago 2 held half 3.5 days 0
Sat 3 Oct, 02:30 UTC26d ago 2 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
195 / 215

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on the UhhhHHHHH?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on the UhhhHHHHH?

No next wipe can be predicted: the UhhhHHHHH wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 10 hours ago.

Player counts

How busy is the UhhhHHHHH?

The current population of the UhhhHHHHH is 0, against 400 slots. The average across the last seven days is 0 players; the peak reached 4.

How does the UhhhHHHHH rank against other Rust servers?

Ranked #9,334 on seven-day player hours, the UhhhHHHHH is in the top 42% of all ranked servers.

Map and rules

Which map does the UhhhHHHHH run?

The game generates the procedural map on the UhhhHHHHH.

What are the rules and settings on the UhhhHHHHH?

No gather rate appears in the name the UhhhHHHHH. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does the UhhhHHHHH run?

Rust network protocol 2634 and build 167781 is the build the UhhhHHHHH runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is the UhhhHHHHH online, and how reliable is it?

Right now the UhhhHHHHH shows as online. 143 of 168 hours up over the last 7 full days, which is 85%. It first appears in Rust Heatmap records on 21 September 2026.

Where is the UhhhHHHHH located?

A region is not published for the UhhhHHHHH. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 192.227.155.141:33035.

Lists and filters

Which Rust Heatmap lists and filters include the UhhhHHHHH?

The Rust Heatmap lists that the UhhhHHHHH fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on the UhhhHHHHH mean?

These are the tags the UhhhHHHHH publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp400 (Max players): This server has 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join the UhhhHHHHH?

To join by console, open it with F1 in Rust and enter client.connect 192.227.155.141:33035. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp400
Max players This server has 400 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.