PantiNet relay test
Offline 192.154.104.162:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:03 UTC8d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PantiNet relay test?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PantiNet relay test?
Its rhythm cannot yet be told: too few of PantiNet relay test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 days 19 hours ago.
Player counts
How busy is PantiNet relay test?
Last seen 8 days 19 hours ago, PantiNet relay test is offline at the moment.
How does PantiNet relay test rank against other Rust servers?
The top 66% of ranked servers includes PantiNet relay test, at #14,584 for player hours over the last seven days.
Rules and settings
Which map does PantiNet relay test run?
The game generates the procedural map on PantiNet relay test.
What are the rules and settings on PantiNet relay test?
The name PantiNet relay test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does PantiNet relay test run?
Rust network protocol 2634 and build 167781 on Windows is what PantiNet relay test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is PantiNet relay test online, and how reliable is it?
Offline at the moment: PantiNet relay test was last seen 8 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 October 2026.
Where is PantiNet relay test located?
Nothing about a region comes from PantiNet relay test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 192.154.104.162:28015.
Tags
Which Rust Heatmap lists and filters include PantiNet relay test?
The Rust Heatmap lists that PantiNet relay test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PantiNet relay test mean?
These are the tags PantiNet relay test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join PantiNet relay test?
To join by console, open it with F1 in Rust and enter client.connect 192.154.104.162:28015. Or press Launch Rust on this page, which connects you through Steam.