Rust HeatmapInfrared · players
IR live Players48,364 Servers11,659 Warm3,165 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

TEST eklenti (silinecek)

Offline 191.44.68.101:41400 checked 30d ago

vanillamoddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,924
rank
top 71%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on TEST eklenti (silinecek)?

The record of TEST eklenti (silinecek)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 30 days 11 hours ago the server made the world it is on now.

Population

How busy is TEST eklenti (silinecek)?

Last seen 30 days 11 hours ago, TEST eklenti (silinecek) is offline at the moment.

How does TEST eklenti (silinecek) rank against other Rust servers?

Ranked #16,924 on seven-day player hours, TEST eklenti (silinecek) is in the top 71% of all ranked servers.

Rules and settings

Which map does TEST eklenti (silinecek) run?

The game generates the procedural map on TEST eklenti (silinecek).

What are the rules and settings on TEST eklenti (silinecek)?

A gather rate is not given in the name TEST eklenti (silinecek). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does TEST eklenti (silinecek) run?

The build on TEST eklenti (silinecek) is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TEST eklenti (silinecek) online, and how reliable is it?

Last seen 30 days 11 hours ago, TEST eklenti (silinecek) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.

Where is TEST eklenti (silinecek) located?

A region is not published for TEST eklenti (silinecek). Rust Heatmap shows the location a server states. It does not look up the machine's location. 191.44.68.101:41400 is its address.

Tags

Which Rust Heatmap lists and filters include TEST eklenti (silinecek)?

Modded Rust servers, by live population are the Rust Heatmap lists that TEST eklenti (silinecek) fits. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on TEST eklenti (silinecek) mean?

These are the tags TEST eklenti (silinecek) publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TEST eklenti (silinecek)?

Press F1 in Rust to open the console, then enter client.connect 191.44.68.101:41400. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.