Rust HeatmapInfrared · players
IR live Players74,645 Servers11,830 Warm3,703 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust Test Server

Offline 191.191.18.250:28115 checked 2d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,326
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:35 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
190 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
26 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
281 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Test Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Rust Test Server?

The record of Rust Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 17 hours ago the server made the world it is on now.

Population

How busy is Rust Test Server?

The last time Rust Test Server was seen was 2 days 16 hours ago, and it is offline now. A seven-day average of 0 players.

How does Rust Test Server rank against other Rust servers?

Ranked #15,326 on seven-day player hours, Rust Test Server is in the top 69% of all ranked servers.

Settings and rules

Which map does Rust Test Server run?

The game generates the procedural map on Rust Test Server.

What are the rules and settings on Rust Test Server?

A gather rate is not given in the name Rust Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Rust Test Server run?

Rust network protocol 2632 and build 161125 is the build Rust Test Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Test Server online, and how reliable is it?

Last seen 2 days 16 hours ago, Rust Test Server is offline right now. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Rust Test Server located?

No region is published by Rust Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 191.191.18.250:28115.

Lists and filters

Which Rust Heatmap lists and filters include Rust Test Server?

Modded Rust servers, by live population are the Rust Heatmap lists that Rust Test Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on Rust Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): Your game must match protocol 2632 to get in; cs161125 (Build): Build 161125; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rust Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Rust Test Server?

To join by console, open it with F1 in Rust and enter client.connect 191.191.18.250:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol Your game must match protocol 2632 to get in.
cs161125
Build Build 161125.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.