Building
Online SA 190.102.40.72:25713 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 07:09 UTC, in 14h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:09 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Building?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Building?
The prediction follows its tag, as too few of Building's wipes are on record to confirm the schedule. Due on Friday 30 October at 07:09 UTC: the next wipe. The world it runs now dates from 27 days 9 hours ago. The tags declare one wipe every two weeks.
Population
How busy is Building?
Of 2 slots on Building, 0 are in use right now. A seven-day average of 0 players.
How does Building rank against other Rust servers?
Seven-day player hours place Building at #15,341, in the top 69% of ranked servers; within South America it is #204.
Rules and settings
Which map does Building run?
A procedural map of size 2,500 with seed 1, generated by the game, runs on Building. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Building?
The name Building does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Building run?
The build on Building is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Building online, and how reliable is it?
The server is up at the moment: Building is online. Its reported uptime dates the last restart to about 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is Building located?
In South America, Building lists itself with the SA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 190.102.40.72:25713 is its address.
Does Building run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 59. The world held as many as 30,875 entities, buildings and deployables included. At its peak it held 1,967 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Building?
These Rust Heatmap lists include Building: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Building mean?
gmvanilla (Game mode): The vanilla survival game; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; SA (South America): In the server browser it sits under South America are the tags Building publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Building?
Press F1 in Rust to open the console, then enter client.connect 190.102.40.72:25713. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://reishosting.com.br/.